#Improved arm swing animation to emphasize the rhythm of the attacks from combat test snapshots. #Default Value: false alternative_swing_animation = false #Render some default attributes such as armor protection with green text instead of blue one, just like with tools and weapons. #Default Value: true special_base_attribute_modifiers = true #Show a shield indicator similar to the attack indicator when actively blocking. #Default Value: true shield_indicator = true #Items that will not be rendered as being held in first person when placed in the offhand. #Default Value: [minecraft:totem_of_undying] hidden_offhand_items = ["minecraft:totem_of_undying"]