#Ranged weapons can use arrows and other ammo stored in equipped backpack. checkBackpackForProjectiles = true #Toolbox integration, allowing items to be transferred directly from equipped backpack. checkBackpackForToolboxItems = true #Display goggle overlay for items with tag data in Simple Storage Boxes. (e.g. enchanted items, potions, tipped arrows or trimmed armor) #Allowed Values: OFF, ONLY_TAGGED, ALL_ITEMS simpleStorageGoggleInfo = "ONLY_TAGGED" #Feeder Upgrade [feeder_upgrade] #Feeder Upgrade activates when health percentage falls below this value, regardless of Hunger Level. # Default: 80 # Range: 1 ~ 100 feederHealthThreshold = 80 #Feeder Upgrade activates when hunger falls below this value. One point = half a drumstick # Default: 18 # Range: 1 ~ 20 feederHungerLevel = 18 #Tool Swap Upgrade [tool_swap_upgrade] #When breaking a block from this list, the Tool Swap upgrade will prefer a Silk Touch tool if available. prefersSilkTouchList = ["minecraft:grass_block", "minecraft:mycelium", "minecraft:podzol", "minecraft:clay", "minecraft:gravel", "minecraft:snow", "minecraft:glowstone", "minecraft:stone", "minecraft:sea_lantern", "minecraft:coal_ore", "minecraft:deepslate_coal_ore", "minecraft:nether_gold_ore", "minecraft:nether_quartz_ore", "minecraft:gilded_blackstone", "minecraft:iron_ore", "minecraft:deepslate_iron_ore", "minecraft:lapis_ore", "minecraft:deepslate_lapis_ore", "minecraft:gold_ore", "minecraft:deepslate_gold_ore", "minecraft:emerald_ore", "minecraft:deepslate_emerald_ore", "minecraft:diamond_ore", "minecraft:deepslate_diamond_ore", "minecraft:redstone_ore", "minecraft:deepslate_redstone_ore"] #Torch Deployer Upgrade [torch_deployer_upgrade] #Deploys a torch when light level is at or below this level. 0 = very dark, 15 = daylight # Default: 2 # Range: 0 ~ 15 torchDeployerLightLevel = 2 #Delay between each torch placement attempt (in ticks). 20 ticks = 1 second. # Default: 20 # Range: > 0 torchDeployerCooldown = 20 #Choose the light source to check when determining block light levels. #Allowed Values: BLOCK_LIGHT, SKY_LIGHT torchDeployerLightSource = "BLOCK_LIGHT" #Jukebox Upgrade [jukebox_upgrade] #Enable the music note particles on the PLAYER to be displayed when a music disc is playing. jukeboxNotesEnabled = true #Refill Upgrade [refill_upgrade] #Blocks in this list will be ignored by the Refill Upgrade. A wildcard (*) can be used to blacklist all blocks within a namespace. (e.g. minecraft:*) refillBlacklist = []