enableEntitySpecificDatapack = true enableStructureSpecificDatapack = true enableEquipmentDatapack = true [scaling] # Default: 0.03 # Range: 0.0 ~ 1000.0 healthFactor = 0.039 exponentialHealth = false # Default: 0.02 # Range: 0.0 ~ 1000.0 damageFactor = 0.0075 exponentialDamage = false # Default: 0.05 # Range: 0.0 ~ 1000.0 expDropFactor = 0.05 # Default: 0.005 # Range: 0.0 ~ 1000.0 drownedTridentChancePerLevel = 0.005 # Default: 10 # Range: 0 ~ 1000 dimensionFactor = 0 # Default: 0.003 # Range: 0.0 ~ 1000.0 distanceFactor = 0.0 #Not applicable to mobs with minimum level. # Default: 1.0 # Range: 0.0 ~ 1.0 globalApplyChance = 1.0 #Not applicable to mobs with minimum level. # Default: 1.0 # Range: 0.0 ~ 1.0 globalTraitChance = 1.0 #Not applicable to mobs with minimum level. # Default: 0.1 # Range: 0.0 ~ 1.0 globalTraitSuppression = 0.65 allowLegendary = true allowSectionDifficulty = false allowBypassMinimum = true allowExtraEnchantments = true # Default: 20 # Range: 0 ~ 1000 defaultLevelBase = 0 # Default: 16.0 # Range: 0.0 ~ 1000.0 defaultLevelVar = 16.0 # Default: 1.5 # Range: 0.0 ~ 10.0 defaultLevelScale = 1.5 #Default k% = 0.01, so Lv.N mobs with have N% chance to have trait #Mobs with entity config and trait chance of 1 will not be affected # Default: 0.01 # Range: 0.0 ~ 1.0 initialTraitChanceSlope = 0.01 # Default: 0.25 # Range: 0.0 ~ 1.0 splitDropRateFactor = 0.25 allowNoAI = false allowPlayerAllies = true allowTraitOnOwnable = false # Default: 0.5 # Range: 0.0 ~ 1.0 dropRateFromSpawner = 0.5 # Default: 0.085 # Range: 0.0 ~ 1.0 equipmentDropRate = 0.085 # Default: 9 # Range: 1 ~ 100 maxTraitCount = 9 [difficulty] # Default: 2000 # Range: 100 ~ 100000 maxPlayerLevel = 1000 # Default: 3000 # Range: 100 ~ 100000 maxMobLevel = 1000 # Default: 30 # Range: 1 ~ 100000 killsPerLevel = 8 # Default: 0.8 # Range: 0.0 ~ 2.0 playerDeathDecay = 0.3 keepInventoryRuleKeepDifficulty = false deathDecayDimension = true deathDecayTraitCap = true # Default: 48 # Range: 0 ~ 128 newPlayerProtectRange = 48 [orb_and_spawner] allowHostilityOrb = false enableHostilityOrbDrop = false #0 means 1x1x1 section, 1 means 3x3x3 sections, 2 means 5x5x5 sections # Default: 2 # Range: 0 ~ 10 orbRadius = 2 allowHostilitySpawner = true # Default: 16 # Range: 1 ~ 64 hostilitySpawnCount = 16 # Default: 2 # Range: 1 ~ 10000 hostilitySpawnLevelFactor = 2 [items] banBottles = false disableHostilityLootCurioRequirement = false # Default: 50 # Range: 0 ~ 1000 bottleOfCurseLevel = 50 # Default: 200 # Range: 20 ~ 10000 witchChargeMinDuration = 200 # Default: 0.9 # Range: 0.0 ~ 1.0 ringOfLifeMaxDamage = 0.9 # Default: 100 # Range: 1 ~ 10000 flameThornTime = 100 # Default: 16 # Range: 1 ~ 256 ringOfReflectionRadius = 16 # Default: 4 # Range: 1 ~ 100 witchWandFactor = 4 # Default: 0.2 # Range: 0.0 ~ 1.0 ringOfCorrosionFactor = 0.2 # Default: 0.1 # Range: 0.0 ~ 1.0 ringOfCorrosionPenalty = 0.1 # Default: 0.05 # Range: 0.0 ~ 1.0 ringOfHealingRate = 0.15 # Default: 50 # Range: 0 ~ 1000 envyExtraLevel = 50 # Default: 50 # Range: 0 ~ 1000 greedExtraLevel = 50 # Default: 50 # Range: 0 ~ 1000 lustExtraLevel = 50 # Default: 50 # Range: 0 ~ 1000 wrathExtraLevel = 50 # Default: 2.0 # Range: 1.0 ~ 10.0 greedDropFactor = 2.0 # Default: 0.02 # Range: 0.0 ~ 1.0 envyDropRate = 0.02 # Default: 0.02 # Range: 0.0 ~ 1.0 gluttonyBottleDropRate = 0.02 # Default: 0.02 # Range: 0.0 ~ 1.0 wrathDamageBonus = 0.01 # Default: 0.005 # Range: 0.0 ~ 1.0 prideDamageBonus = 0.002 # Default: 0.005 # Range: 0.0 ~ 1.0 prideHealthBonus = 0.001 # Default: 0.5 # Range: 0.01 ~ 1.0 prideTraitFactor = 0.5 # Default: 100 # Range: 0 ~ 1000 abrahadabraExtraLevel = 100 # Default: 100 # Range: 0 ~ 1000 nidhoggurExtraLevel = 100 # Default: 0.005 # Range: 0.0 ~ 10.0 nidhoggurDropFactor = 0.003 nidhoggurCapAtItemMaxStack = true bookOfReprintSpread = false # Default: 0.8 # Range: 0.0 ~ 1.0 insulatorFactor = 0.8 [performance] enableCurioCheckFilter = true # Default: 10 # Range: 1 ~ 1000 removeTraitCheckInterval = 10 # Default: 5 # Range: 1 ~ 1000 auraEffectApplicationInterval = 5 # Default: 200 # Range: 1 ~ 1000 selfEffectApplicationInterval = 200 [traits] # Default: 0.2 # Range: 0.0 ~ 1000.0 tankHealth = 0.1 # Default: 4.0 # Range: 0.0 ~ 1000.0 tankArmor = 4.0 # Default: 4.0 # Range: 0.0 ~ 1000.0 tankTough = 4.0 # Default: 0.2 # Range: 0.0 ~ 1000.0 speedy = 0.2 # Default: 0.01 # Range: 0.0 ~ 1000.0 regen = 0.01 # Default: 0.5 # Range: 0.0 ~ 1000.0 adaptFactor = 0.96 # Default: 0.1 # Range: 0.0 ~ 1000.0 reflectFactor = 0.1 # Default: 200 # Range: 1 ~ 60000 dispellTime = 40 # Default: 5 # Range: 0 ~ 3000 fieryTime = 5 # Default: 200 # Range: 0 ~ 3000 weakTime = 100 # Default: 160 # Range: 0 ~ 3000 slowTime = 80 # Default: 200 # Range: 0 ~ 3000 poisonTime = 100 # Default: 200 # Range: 0 ~ 3000 witherTime = 100 # Default: 100 # Range: 0 ~ 3000 levitationTime = 100 # Default: 200 # Range: 0 ~ 3000 blindTime = 80 # Default: 160 # Range: 0 ~ 3000 confusionTime = 50 # Default: 60 # Range: 0 ~ 3000 soulBurnerTime = 40 # Default: 100 # Range: 0 ~ 3000 freezingTime = 30 # Default: 200 # Range: 0 ~ 3000 curseTime = 100 # Default: 100 # Range: 0 ~ 3000 teleportDuration = 300 # Default: 16 # Range: 0 ~ 64 teleportRange = 6 # Default: 10 # Range: 0 ~ 64 repellRange = 10 # Default: 0.15 # Range: 0.0 ~ 1.0 repellStrength = 0.15 # Default: 0.1 # Range: 0.0 ~ 1.0 corrosionDurability = 0.1 # Default: 0.25 # Range: 0.0 ~ 1.0 corrosionDamage = 0.25 # Default: 0.05 # Range: 0.0 ~ 1.0 erosionDurability = 0.05 # Default: 0.25 # Range: 0.0 ~ 1.0 erosionDamage = 0.25 # Default: 20 # Range: 1 ~ 1000 ragnarokTime = 20 ragnarokSealBackpack = false ragnarokSealSlotAdder = false # Default: 6 # Range: 1 ~ 10000 killerAuraDamage = 5 # Default: 6 # Range: 1 ~ 32 killerAuraRange = 5 # Default: 120 # Range: 1 ~ 10000 killerAuraInterval = 120 # Default: 40 # Range: 1 ~ 10000 shulkerInterval = 60 # Default: 60 # Range: 1 ~ 10000 explodeShulkerInterval = 80 # Default: 0.1 # Range: 0.0 ~ 100.0 drainDamage = 0.1 # Default: 0.5 # Range: 0.0 ~ 100.0 drainDuration = 0.0 # Default: 1200 # Range: 0 ~ 10000 drainDurationMax = 100 # Default: 100 # Range: 0 ~ 3000 counterStrikeDuration = 100 # Default: 6 # Range: 0 ~ 64 counterStrikeRange = 6 # Default: 10 # Range: 0 ~ 64 pullingRange = 6 # Default: 0.15 # Range: 0.0 ~ 10.0 pullingStrength = 0.12 # Default: 0.02 # Range: 0.0 ~ 1.0 reprintDamage = 0.009 # Default: 10 # Range: 0 ~ 10000 reprintBypass = 10000 #Example: 0.5 means +2% per level damage bonus becoming +1% per level # Default: 0.5 # Range: 0.0 ~ 1.0 dispellDamageFactor = 0.35 #Example: 0.5 means +2% per level damage bonus becoming +1% per level # Default: 0.5 # Range: 0.0 ~ 1.0 dementorDamageFactor = 0.35 #Example: 0.5 means +2% per level damage bonus becoming +1% per level # Default: 0.25 # Range: 0.0 ~ 1.0 grenadeDamageFactor = 0.07 # Default: 10 # Range: 0 ~ 100 gravityRange = 5 # Default: 10 # Range: 0 ~ 100 moonwalkRange = 8 # Default: 24 # Range: 0 ~ 100 arenaRange = 24 #Example: 0.5 means +2% per level damage bonus becoming +1% per level # Default: 0.5 # Range: 0.0 ~ 1.0 killerAuraDamageFactor = 0.5 #Magic damage will take a log with base of this config number #Example: 1.1 means 100 -> 48, 1000 -> 72 #Example: 2 means 16 -> 4, 1024 -> 10 #Example: 10 means 100 -> 2, 1000000 -> 6 # Default: 2.0 # Range: 1.01 ~ 100.0 dispellDamageReductionBase = 2.0 #Non-Magic damage will take a log with base of this config number #Example: 1.1 means 100 -> 48, 1000 -> 72 #Example: 2 means 16 -> 4, 1024 -> 10 #Example: 10 means 100 -> 2, 1000000 -> 6 # Default: 2.0 # Range: 1.01 ~ 100.0 dementorDamageReductionBase = 2.0 [toggle] allow_tank = true allow_speedy = true allow_protection = true allow_invisible = false allow_fiery = true allow_regenerate = true allow_adaptive = true allow_reflect = false allow_shulker = true allow_grenade = true allow_corrosion = true allow_erosion = true allow_growth = true allow_split = true allow_drain = true allow_counter_strike = true allow_gravity = true allow_moonwalk = true allow_arena = true allow_dementor = false allow_dispell = true allow_undying = false allow_teleport = true allow_repelling = true allow_pulling = true allow_reprint = true allow_killer_aura = true allow_ragnarok = true allow_master = true allow_weakness = true allow_slowness = true allow_poison = true allow_wither = true allow_levitation = true allow_blindness = true allow_nausea = true allow_soul_burner = true allow_freezing = true allow_cursed = true