#Chance of the smoke particle to spawn. 1.0 - full. 0.0 - no smoke. Default: 0.75 # Default: 0.75 # Range: 0.0 ~ 1.0 SmokeFlow = 0.75 #Chimneys get dirty when a random tick occurs. (Chimney must be working (LIT) and not 'BLOCKED') #and when random tick occurs - this value controls the chance of a chimney becoming dirty. #1.0 - dirty on first random tick. #0.0 - chimney will never get dirty. #Default: 0.05 # Default: 0.05 # Range: 0.0 ~ 1.0 DirtyChance = 0.05 #Smoke particles are affected by wind. Default: true Wind = true #How much effect wind has on the smoke. Default: 1.0 # Default: 1.0 # Range: 0.0 ~ 1.7976931348623157E308 WindStrength = 1.0 #Wind will affect smoke from Campfires. Default: true WindAffectsCampfire = true