{ "advancement.horseman.summon_horse.description": "使用铜制号角召唤马匹", "advancement.horseman.summon_horse.title": "骏马闻号而来", "gui.horseman.has_lead": "拥有栓绳", "gui.horseman.horse_stats_tooltip.health": "§7生命值:%s", "gui.horseman.horse_stats_tooltip.jump_height": "§7跳跃高度:%s", "gui.horseman.horse_stats_tooltip.speed": "§7速度:%s", "gui.horseman.horse_stats_tooltip.stats": "属性统计", "gui.horseman.summoning.cannot_bind.already_bound_to_someone_else": "§c该生物已被他人绑定", "gui.horseman.summoning.cannot_bind.already_bound_to_you": "§c该生物已与你绑定", "gui.horseman.summoning.cannot_bind.no_instrument": "§c无法绑定:缺少号角", "gui.horseman.summoning.cannot_summon.dead": "§c没有回应...该生物可能已死亡", "gui.horseman.summoning.cannot_summon.in_other_dimension": "§c跨维度无法传递号角声", "gui.horseman.summoning.cannot_summon.no_bound_horse": "§c没有生物绑定此号角", "gui.horseman.summoning.cannot_summon.no_space": "§c此处空间不足", "gui.horseman.summoning.cannot_summon.too_far": "§c距离过远,号角无法传达", "gui.horseman.summoning.cannot_summon.wrong_or_defective_horse": "§c该生物未绑定此号角", "gui.horseman.switch_inventory.button.from_horse.tooltip": "玩家物品栏 §8[§7Ctrl+%s§8]", "gui.horseman.switch_inventory.button.from_inventory..tooltip.mount": "骑乘", "gui.horseman.switch_inventory.button.from_inventory.tooltip": "%s 物品栏 §8[§7Ctrl+%s§8]", "horseman.configuration.angle_threshold": "角度限制", "horseman.configuration.enabled": "启用", "horseman.configuration.end_angle": "最大转向角度", "horseman.configuration.fix_horse_moved_wrongly": "修复'移动异常'错误", "horseman.configuration.fix_mounted_camera_lag": "修复骑乘视角卡顿", "horseman.configuration.free_camera": "自由视角", "horseman.configuration.hitching": "栓绳设置", "horseman.configuration.horse_button_position_x": "马匹按钮X坐标", "horseman.configuration.horse_button_position_y": "马匹按钮Y坐标", "horseman.configuration.horse_creative_taming": "创造模式立即驯服", "horseman.configuration.horse_fast_step_down": "快速下坡", "horseman.configuration.horse_fast_step_down_two_blocks": "两格高度快速下坡", "horseman.configuration.horse_fits_in_boat": "马匹可进入船只", "horseman.configuration.horse_model_head_offset": "马头俯仰角度偏移", "horseman.configuration.horse_model_y_offset": "马头高度偏移", "horseman.configuration.horse_step_height_modifier": "马匹台阶跨越高度调整", "horseman.configuration.horse_swim_when_ridden": "水中骑乘游泳", "horseman.configuration.improved_mount_gui": "增强骑乘界面", "horseman.configuration.increase_horse_airborne_speed": "提升空中移动速度", "horseman.configuration.increase_horse_airborne_speed_amount": "空中速度增幅", "horseman.configuration.jeb_horse": "彩虹马(jeb_)", "horseman.configuration.lead_slot": "栓绳槽位", "horseman.configuration.leaves_collision_mode_when_mounted": "骑乘时树叶碰撞模式", "horseman.configuration.max_opacity": "最大不透明度", "horseman.configuration.misc": "杂项设置", "horseman.configuration.mounted_block_break_speed_modifier": "骑乘时方块破坏速度", "horseman.configuration.movement": "移动", "horseman.configuration.player_button_position_x": "物品栏按钮X坐标", "horseman.configuration.player_button_position_y": "物品栏按钮Y坐标", "horseman.configuration.prevent_jumping_in_water": "水中禁止跳跃", "horseman.configuration.render_lead_indication_without_slot": "无栓绳槽时显示栓绳标记", "horseman.configuration.requires_lead": "需要装备栓绳", "horseman.configuration.ridden_horse_prevent_rearing": "禁止骑乘时马匹扬蹄", "horseman.configuration.rotate_horse_instead_of_player": 马匹转向", "horseman.configuration.saddled_horse_wander_radius": "已装备鞍马匹游荡半径", "horseman.configuration.shears_remove_chest": "剪刀可移除马铠", "horseman.configuration.start_angle": "起始角度", "horseman.configuration.summoning": "召唤系统", "horseman.configuration.switch_inventory": "切换物品栏", "horseman.configuration.transparent_horse": "马匹透明化", "horseman.jei.info.copper_horn1": "吹响号角即可唤来已绑定的马匹", "horseman.jei.info.copper_horn2": "使用[Shift+右键]绑定马匹,[右键]召唤", "horseman.jei.info.copper_horn3": "马匹可响应多个相同音色的铜制号角", "item.horseman.copper_horn": "铜制号角", "item.horseman.copper_horn.tooltip.bind": "§8[§7潜行+使用§8]绑定马匹至号角", "item.horseman.copper_horn.tooltip.summon": "§8[§7使用§8]召唤已绑定的马匹", "item.horseman.tooltip.hold_shift_for_details": "§8按住[§7Shift§8]查看详情" }