{ "material.irons_jewelry.chaos": "混沌", "material.irons_jewelry.miracle": "奇迹", "material.irons_jewelry.chlorophyte": "叶绿", "material.irons_jewelry.netherites_iron": "铁·下界合金", "material.irons_jewelry.netherites_gold": "金·下界合金", "material.irons_jewelry.netherites_emerald": "绿宝石·下界合金", "material.irons_jewelry.netherites_diamond": "钻石·下界合金", "material.irons_jewelry.ancient_metal": "远古金属", "material.irons_jewelry.black_steel": "黑钢", "material.irons_jewelry.witherite": "凋零合金", "material.irons_jewelry.cursium": "咒魂", "material.irons_jewelry.ignitium": "腾炎", "item.irons_jewelry.ring": "戒指", "item.irons_jewelry.necklace": "项链", "item.irons_jewelry.invalid_jewelry": "无效的饰品", "item.irons_jewelry.recipe": "工匠卷轴", "item.irons_jewelry.ruby": "红宝石", "item.irons_jewelry.sapphire": "蓝宝石", "item.irons_jewelry.topaz": "黄玉", "item.irons_jewelry.moonstone": "月长石", "item.irons_jewelry.peridot": "橄榄石", "item.irons_jewelry.onyx": "缟玛瑙", "item.irons_jewelry.garnet": "石榴石", "item.irons_jewelry.jewelcrafting_guide": "珠宝工艺指南", "item.irons_jewelry.jewelcrafting_guide.description": "宝石与珠宝指南", "block.irons_jewelry.jewelcrafting_station": "珠宝饰品工作台", "container.irons_jewelry.jewelcrafting_station": "珠宝饰品工作台", "entity.minecraft.villager.irons_jewelry.jeweler": "珠宝商", "pattern.irons_jewelry.simple_band": "简易戒指", "pattern.irons_jewelry.simple_band.item": "简易%s戒指", "pattern.irons_jewelry.effect_on_hit_ring": "响应戒指(未完成)", "pattern.irons_jewelry.effect_on_hit_ring.item": "%s响应戒指", "pattern.irons_jewelry.gemset_ring": "宝石戒指", "pattern.irons_jewelry.gemset_ring.item": "%s戒指", "pattern.irons_jewelry.improved_gemset_ring": "改进宝石戒指", "pattern.irons_jewelry.improved_gemset_ring.item": "改进%s戒指", "pattern.irons_jewelry.improved_gemset_ring.guide": "此图案可在世界各地探索或与村民交易获得。", "pattern.irons_jewelry.superior_gemset_ring": "优良宝石戒指", "pattern.irons_jewelry.superior_gemset_ring.item": "优良%s-%s戒指", "pattern.irons_jewelry.superior_gemset_ring.guide": "此图案可在世界各地探索或与村民交易获得。", "pattern.irons_jewelry.tearstone_ring": "泪石戒指", "pattern.irons_jewelry.tearstone_ring.item": "%s泪石戒指", "pattern.irons_jewelry.tearstone_ring.guide": "此图案可在世界各地探索或与村民交易获得。", "pattern.irons_jewelry.stoneplate_ring": "石板戒指", "pattern.irons_jewelry.stoneplate_ring.item": "%s石板戒指", "pattern.irons_jewelry.piglin_signet_ring": "猪灵图章戒指", "pattern.irons_jewelry.piglin_signet_ring.item": "猪灵图章戒指", "pattern.irons_jewelry.piglin_signet_ring.guide": "此图案可在地狱堡垒和堡垒遗迹中找到。", "pattern.irons_jewelry.sharpshooter_loop": "神枪手之环", "pattern.irons_jewelry.sharpshooter_loop.item": "%s神枪手之环", "pattern.irons_jewelry.sharpshooter_loop.guide": "此图案可在世界各地探索或与村民交易获得。", "pattern.irons_jewelry.stalwart_ring": "坚韧戒指", "pattern.irons_jewelry.stalwart_ring.item": "坚韧%s戒指", "pattern.irons_jewelry.stalwart_ring.guide": "此图案可在世界各地探索或与村民交易获得。", "pattern.irons_jewelry.simple_chain": "简易项链", "pattern.irons_jewelry.simple_chain.item": "%s项链", "pattern.irons_jewelry.simple_amulet": "简易护身符", "pattern.irons_jewelry.simple_amulet.item": "%s护身符", "pattern.irons_jewelry.amulet_of_protection": "保护符", "pattern.irons_jewelry.amulet_of_protection.item": "%s保护符", "pattern.irons_jewelry.amulet_of_protection.guide": "此图案可在世界各地探索或与村民交易获得。", "pattern.irons_jewelry.barbed_band": "倒刺指环", "pattern.irons_jewelry.barbed_band.item": "%2$s倒刺指环", "pattern.irons_jewelry.barbed_band.guide": "此图案可在世界各地探索或与村民交易获得。", "pattern.irons_jewelry.stonehewn_band": "石凿指环", "pattern.irons_jewelry.stonehewn_band.item": "%s石凿指环", "pattern.irons_jewelry.haggler_ring": "议价戒指", "pattern.irons_jewelry.haggler_ring.item": "%2$s议价戒指", "pattern.irons_jewelry.haggler_ring.guide": "此图案可向珠宝商交易获得。", "pattern.irons_jewelry.bane_ring": "杀戮戒指", "pattern.irons_jewelry.bane_ring.item": "%1$s杀戮戒指", "pattern.irons_jewelry.bane_ring.guide": "此图案可在世界各地探索或与村民交易获得。", "pattern.irons_jewelry.rhinestone_amulet": "莱茵石护身符", "pattern.irons_jewelry.rhinestone_amulet.item": "%1$s-%2$s-%3$s莱茵石护身符", "pattern.irons_jewelry.rhinestone_amulet.guide": "此图案可在世界各地探索或与村民交易获得。", "material.irons_jewelry.iron": "铁", "material.irons_jewelry.gold": "金", "material.irons_jewelry.diamond": "钻石", "material.irons_jewelry.amethyst": "紫水晶", "material.irons_jewelry.lapis": "青金石", "material.irons_jewelry.silver": "银", "material.irons_jewelry.copper": "铜", "material.irons_jewelry.netherite": "下界合金", "material.irons_jewelry.emerald": "绿宝石", "material.irons_jewelry.ruby": "红宝石", "material.irons_jewelry.sapphire": "蓝宝石", "material.irons_jewelry.onyx": "缟玛瑙", "material.irons_jewelry.topaz": "黄玉", "material.irons_jewelry.moonstone": "月长石", "material.irons_jewelry.peridot": "橄榄石", "material.irons_jewelry.platinum": "铂", "material.irons_jewelry.brass": "黄铜", "material.irons_jewelry.bronze": "青铜", "material.irons_jewelry.allthemodium": "ATM合金", "material.irons_jewelry.vibranium": "振金", "material.irons_jewelry.unobtainium": "难得素", "material.irons_jewelry.garnet": "石榴石", "material.irons_jewelry.example": "示例", "part.irons_jewelry.band_simple": "指环", "part.irons_jewelry.band_gem": "指环", "part.irons_jewelry.band_gem_thin": "指环", "part.irons_jewelry.band_gem_superior": "改进指环", "part.irons_jewelry.gem_pointy": "宝石", "part.irons_jewelry.gem_round": "宝石", "part.irons_jewelry.gems_side": "次要宝石", "part.irons_jewelry.gem_tearstone": "宝石", "part.irons_jewelry.band_tearstone": "指环", "part.irons_jewelry.gem_stoneplate": "宝石", "part.irons_jewelry.band_stoneplate": "指环", "part.irons_jewelry.piglin_signet": "猪灵图章", "part.irons_jewelry.piglin_signet_band": "指环", "part.irons_jewelry.band_stalwart": "坚韧指环", "part.irons_jewelry.chain_simple": "项链", "part.irons_jewelry.chain_simple_amulet": "项链", "part.irons_jewelry.gem_simple_amulet": "宝石", "part.irons_jewelry.chain_amulet_of_protection": "项链", "part.irons_jewelry.gem_amulet_of_protection": "宝石", "part.irons_jewelry.gem_band_barbed": "宝石", "part.irons_jewelry.band_barbed": "倒刺指环", "part.irons_jewelry.stonehewn_band": "指环", "part.irons_jewelry.haggler_stone": "议价之石", "part.irons_jewelry.band_bane_ring": "指环", "part.irons_jewelry.skull_bane_ring": "颅石", "part.irons_jewelry.chain_rhinestone": "项链", "part.irons_jewelry.gem_rhinestone_a": "莱茵石", "part.irons_jewelry.gem_rhinestone_b": "莱茵石", "part.irons_jewelry.gem_rhinestone_c": "莱茵石", "bonus.irons_jewelry.attribute_bonus": "属性", "bonus.irons_jewelry.effect_on_hit_bonus": "命中效果", "bonus.irons_jewelry.effect_on_hit_bonus.description": "攻击命中时,获得%s,持续%s秒。", "bonus.irons_jewelry.effect_immunity_bonus": "效果免疫", "bonus.irons_jewelry.effect_immunity_bonus.description": "免疫%s状态效果。", "bonus.irons_jewelry.piglin_neutral_bonus": "猪灵中立化", "bonus.irons_jewelry.piglin_neutral_bonus.description": "不再被猪灵主动攻击。", "bonus.irons_jewelry.on_shield_block_bonus": "盾牌格挡", "bonus.irons_jewelry.on_shield_block_bonus.description": "盾牌格挡后,%s。", "bonus.irons_jewelry.on_projectile_hit_bonus": "弹射物命中", "bonus.irons_jewelry.on_projectile_hit_bonus.description": "弹射物命中后,%s。", "bonus.irons_jewelry.on_take_damage_bonus": "受击", "bonus.irons_jewelry.on_take_damage_bonus.description": "遭受攻击后,%s。", "bonus.irons_jewelry.on_attack_bonus": "有效攻击", "bonus.irons_jewelry.on_attack_bonus.description": "进行有效攻击后,%s。", "bonus.irons_jewelry.trade_discount_bonus": "交易折扣", "bonus.irons_jewelry.trade_discount_bonus.description": "在与村民交易时,所需交易物品数-%s", "bonus.irons_jewelry.trade_discount_bonus.description.singular": "在与村民交易时,所需交易物品数-%s", "bonus_parameter.irons_jewelry.action": "行为", "bonus_parameter.irons_jewelry.positive_effect": "正面效果", "bonus_parameter.irons_jewelry.negative_effect": "负面效果", "bonus_parameter.irons_jewelry.attribute": "属性", "bonus_parameter.irons_jewelry.empty": "空", "action.irons_jewelry.apply_effect.name": "施加效果", "action.irons_jewelry.apply_effect.self": "施加%s%s", "action.irons_jewelry.apply_effect.entity": "对%s施加%s", "action.irons_jewelry.apply_effect.description": "(%s %s,%s)", "action.irons_jewelry.apply_effect.description_instantaneous": "(%s %s)", "action.irons_jewelry.knockback.name": "施加击退", "action.irons_jewelry.knockback.push": "击退%s(%sx 强度)", "action.irons_jewelry.knockback.pull": "牵引%s(%sx 强度)", "action.irons_jewelry.ignite.name": "点燃", "action.irons_jewelry.ignite": "点燃%s持续%s", "action.irons_jewelry.apply_damage.name": "施加伤害", "action.irons_jewelry.apply_damage.self": "受到%s点%s伤害", "action.irons_jewelry.apply_damage.entity": "造成%s点%s伤害", "action.irons_jewelry.apply_damage.description": "(%s %s伤害)", "action.irons_jewelry.apply_freeze.add.self": "获得%s的冻结", "action.irons_jewelry.apply_freeze.name": "冻结", "action.irons_jewelry.apply_freeze.freeze.self": "冻结自己%s秒", "action.irons_jewelry.apply_freeze.add.entity": "对%s施加的冻结", "action.irons_jewelry.apply_freeze.freeze.entity": "冻结%s", "action.irons_jewelry.explode.name": "制造爆炸", "action.irons_jewelry.explode": "制造%s爆炸(%s格半径)", "action.irons_jewelry.explode.self": "散发%s爆炸(%s格半径)", "action.irons_jewelry.explode.wind_burst": "风爆", "action.irons_jewelry.heal.name": "治疗", "action.irons_jewelry.heal": "治疗%s点生命值", "action.irons_jewelry.create_items.name": "产生物品", "action.irons_jewelry.create_items.chance": "%s%%几率产生%s个%s物品", "action.irons_jewelry.create_items": "产生%s个%s物品", "action.irons_jewelry.create_items.chance.singular": "%s%%几率产生%s", "action.irons_jewelry.create_items.singular": "产生%s", "tooltip.irons_jewelry.hold_shift" : "[%s]+", "tooltip.irons_jewelry.part_to_material" : "%s:%s", "tooltip.irons_jewelry.quality_multiplier" : "品质效果加成 ×%s", "tooltip.irons_jewelry.parts_header" : "部件:", "tooltip.irons_jewelry.bonus_header" : "效果:", "tooltip.irons_jewelry.bonus_header_plural" : "效果:", "tooltip.irons_jewelry.bonus_crafted_header" : "合成后效果:", "tooltip.irons_jewelry.bonus_with_source": "%s(来自%s)", "tooltip.irons_jewelry.bonus_with_direct_source": "%s(%s)", "tooltip.irons_jewelry.bonus_to_source": "%s:%s", "tooltip.irons_jewelry.bonus_from_part_header": "部件效果:", "tooltip.irons_jewelry.quality_to_source": "品质:%s", "tooltip.irons_jewelry.part_header_with_counter": "%s(%s/%s):", "tooltip.irons_jewelry.empty": "空", "tooltip.irons_jewelry.applicable_materials": "适用材料:", "tooltip.irons_jewelry.material_cost": "材料消耗:%s", "tooltip.irons_jewelry.material_cost_header": "材料消耗:", "tooltip.irons_jewelry.material_tags": "材料标签:", "tooltip.irons_jewelry.self": "自己", "tooltip.irons_jewelry.attacker": "攻击者", "tooltip.irons_jewelry.stored_pattern": "图案:%s", "tooltip.irons_jewelry.use_to_learn": "[%s]以学习", "tooltip.irons_jewelry.already_learned": "已学习", "tooltip.irons_jewelry.pattern_already_learned": "%s已学习", "tooltip.irons_jewelry.cooldown": "冷却时间:%s", "tooltip.irons_jewelry.overview_header": "总览:", "tooltip.irons_jewelry.jewelry_type_header": "类型:", "damage_type.minecraft.in_fire": "火焰", "damage_type.minecraft.campfire": "营火", "damage_type.minecraft.lightning_bolt": "闪电", "damage_type.minecraft.on_fire": "火焰", "damage_type.minecraft.lava": "熔岩", "damage_type.minecraft.hot_floor": "熔岩", "damage_type.minecraft.in_wall": "窒息", "damage_type.minecraft.cramming": "实体挤压", "damage_type.minecraft.drown": "溺水", "damage_type.minecraft.starve": "饥饿", "damage_type.minecraft.cactus": "仙人掌", "damage_type.minecraft.fall": "摔落", "damage_type.minecraft.fly_into_wall": "动能", "damage_type.minecraft.fell_out_of_world": "虚空", "damage_type.minecraft.generic": "基础", "damage_type.minecraft.magic": "魔法", "damage_type.minecraft.wither": "凋零", "damage_type.minecraft.dragon_breath": "龙息", "damage_type.minecraft.dry_out": "脱水", "damage_type.minecraft.sweet_berry_bush": "带刺植物", "damage_type.minecraft.freeze": "冻伤", "damage_type.minecraft.stalagmite": "石笋", "damage_type.minecraft.falling_block": "下落的方块", "damage_type.minecraft.falling_anvil": "下落的铁砧", "damage_type.minecraft.falling_stalactite": "下落的钟乳石", "damage_type.minecraft.sting": "刺伤", "damage_type.minecraft.mob_attack": "攻击", "damage_type.minecraft.mob_attack_no_aggro": "攻击", "damage_type.minecraft.player_attack": "玩家攻击", "damage_type.minecraft.arrow": "箭", "damage_type.minecraft.trident": "三叉戟", "damage_type.minecraft.mob_projectile": "弹射物(来自生物)", "damage_type.minecraft.spit": "唾沫", "damage_type.minecraft.wind_charge": "风", "damage_type.minecraft.fireworks": "烟花火箭", "damage_type.minecraft.fireball": "火球", "damage_type.minecraft.unattributed_fireball": "火球(未归属)", "damage_type.minecraft.wither_skull": "凋灵之首", "damage_type.minecraft.thrown": "弹射物", "damage_type.minecraft.indirect_magic": "魔法", "damage_type.minecraft.thorns": "荆棘", "damage_type.minecraft.explosion": "爆炸", "damage_type.minecraft.player_explosion": "爆炸(来自玩家)", "damage_type.minecraft.sonic_boom": "音爆", "damage_type.minecraft.bad_respawn_point": "床爆炸", "damage_type.minecraft.outside_border": "世界边界外", "damage_type.minecraft.generic_kill": "基础", "damage_type.apothic_attributes.bleeding": "流血", "damage_type.apothic_attributes.cold_damage": "寒冷", "damage_type.apothic_attributes.fire_damage": "灼热", "damage_type.apothic_attributes.detonation": "爆炸", "damage_type.apothic_attributes.current_hp_damage": "当前生命值", "ui.irons_jewelry.guide_book.table_of_contents": "目录", "ui.irons_jewelry.guide_book.table_of_contents_materials": "材料", "ui.irons_jewelry.guide_book.table_of_contents_patterns": "图案", "ui.irons_jewelry.guide_book.pattern_select_hint": "选择一个部件以获取更多信息", "ui.irons_jewelry.quality": "品质", "ui.irons_jewelry.primary_part": "主要部件", "ui.irons_jewelry.primary_part_header": "主要部件:", "ui.irons_jewelry.primary_part.description": "此部件用于决定整件珠宝的品质", "ui.irons_jewelry.primary_part.innate": "此图案具有 x%s 的固有品质倍率", "ui.irons_jewelry.quality.description": "当%s作为珠宝物品的主要部件时,所有效果的效力将按%s倍缩放", "ui.irons_jewelry.bonus_type.description": "当某个部件赋予%s效果时,使用%s可获得效果:%s。", "ui.irons_jewelry.bonus_type.parameter_description": "使用材料的%s。", "ui.irons_jewelry.artisan_scroll_description.unlocked": "%s图案默认已解锁,可立即在%s处合成", "ui.irons_jewelry.artisan_scroll_description.locked": "%s图案已锁定,需要找到%s来学习。", "ui.irons_jewelry.artisan_scroll_description.unknown": "暂无关于此图案获取方式的额外信息" }