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"#setValuee(Lnet/minecraft/world/level/block/state/properties/Property;Ljava/lang/Comparable;)Ljava/lang/Object; % &EAST ( )SOUTH + ,WEST . / WATERLOGGED 1 23registerDefaultState5(Lnet/minecraft/world/level/block/state/BlockState;)V 567 892net/minecraft/world/item/context/BlockPlaceContextgetLevel#()Lnet/minecraft/world/level/Level; 5; <= getClickedPos()Lnet/minecraft/core/BlockPos; ?@A BCnet/minecraft/world/level/Level getFluidStateN(Lnet/minecraft/core/BlockPos;)Lnet/minecraft/world/level/material/FluidState; EFG H=net/minecraft/core/BlockPosnorth EJ K=south EM N=west EP Q=east STU VW%net/minecraft/world/level/BlockGetter getBlockStateQ(Lnet/minecraft/core/BlockPos;)Lnet/minecraft/world/level/block/state/BlockState; Y Z[defaultBlockState4()Lnet/minecraft/world/level/block/state/BlockState; ]^_ )`net/minecraft/core/DirectionLnet/minecraft/core/Direction; b cd isFaceSturdye(Lnet/minecraft/world/level/BlockGetter;Lnet/minecraft/core/BlockPos;Lnet/minecraft/core/Direction;)Z f gh attachsTo6(Lnet/minecraft/world/level/block/state/BlockState;Z)Z ]j ` ]l &` ]n ,` pqr st)net/minecraft/world/level/material/FluidsWATER1Lnet/minecraft/world/level/material/FlowingFluid; vwx yz-net/minecraft/world/level/material/FluidStateis(Ljava/lang/Object;)Z | }~getValueS(Lnet/minecraft/world/level/block/state/properties/Property;)Ljava/lang/Comparable; € �‚ booleanValue()Z „…† ‡ˆ/net/minecraft/world/level/material/FlowingFluid getTickDelay*(Lnet/minecraft/world/level/LevelReader;)I Š‹Œ �Ž-net/minecraft/world/level/ScheduledTickAccess scheduleTickK(Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/material/Fluid;I)V ]� ‘’getAxis%()Lnet/minecraft/core/Direction$Axis; ”•– —‚!net/minecraft/core/Direction$Axis isHorizontal ™ š›PROPERTY_BY_DIRECTIONLjava/util/Map; �žŸ  ¡ java/util/Mapget&(Ljava/lang/Object;)Ljava/lang/Object;£9net/minecraft/world/level/block/state/properties/Property ]¥ ¦§ getOpposite ()Lnet/minecraft/core/Direction; © ª« updateShapeg(Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/LevelReader;Lnet/minecraft/world/level/ScheduledTickAccess;Lnet/minecraft/core/BlockPos;Lnet/minecraft/core/Direction;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/util/RandomSource;)Lnet/minecraft/world/level/block/state/BlockState; ­®¯ °±&net/minecraft/world/phys/shapes/Shapesempty.()Lnet/minecraft/world/phys/shapes/VoxelShape; w ´µ¶ ·¸net/minecraft/tags/BlockTagsBARSLnet/minecraft/tags/TagKey; º y»(Lnet/minecraft/tags/TagKey;)Z ½ ¾¿ hasProperty>(Lnet/minecraft/world/level/block/state/properties/Property;)Z Á Âà skipRendering…(Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/core/Direction;)Z Å ÆÇisExceptionForConnection5(Lnet/minecraft/world/level/block/state/BlockState;)Z É ÊËgetBlock)()Lnet/minecraft/world/level/block/Block; ´Í θWALLS ÐÑÒ ÓÔ=net/minecraft/world/level/block/state/StateDefinition$Builderadd}([Lnet/minecraft/world/level/block/state/properties/Property;)Lnet/minecraft/world/level/block/state/StateDefinition$Builder;D(Lnet/minecraft/world/level/block/state/BlockBehaviour$Properties;)VCodeLineNumberTableLocalVariableTablethis/Lnet/minecraft/world/level/block/IronBarsBlock; propertiesALnet/minecraft/world/level/block/state/BlockBehaviour$Properties;MethodParametersgetStateForPlacementh(Lnet/minecraft/world/item/context/BlockPlaceContext;)Lnet/minecraft/world/level/block/state/BlockState;context4Lnet/minecraft/world/item/context/BlockPlaceContext;level'Lnet/minecraft/world/level/BlockGetter;posLnet/minecraft/core/BlockPos;replacedFluidState/Lnet/minecraft/world/level/material/FluidState; northState2Lnet/minecraft/world/level/block/state/BlockState; southState westState eastStatestate'Lnet/minecraft/world/level/LevelReader;ticks/Lnet/minecraft/world/level/ScheduledTickAccess;directionToNeighbour neighbourPosneighbourStaterandom!Lnet/minecraft/util/RandomSource; StackMapTablegetVisualShapeÖ(Lnet/minecraft/world/level/block/state/BlockState;Lnet/minecraft/world/level/BlockGetter;Lnet/minecraft/core/BlockPos;Lnet/minecraft/world/phys/shapes/CollisionContext;)Lnet/minecraft/world/phys/shapes/VoxelShape;2Lnet/minecraft/world/phys/shapes/CollisionContext; neighborState direction faceSolidZcreateBlockStateDefinitionB(Lnet/minecraft/world/level/block/state/StateDefinition$Builder;)Vbuilder?Lnet/minecraft/world/level/block/state/StateDefinition$Builder;LocalVariableTypeTablešLnet/minecraft/world/level/block/state/StateDefinition$Builder; Signature�(Lnet/minecraft/world/level/block/state/StateDefinition$Builder;)V SourceFileIronBarsBlock.java InnerClasses ?net/minecraft/world/level/block/state/BlockBehaviour$Properties 4net/minecraft/world/level/block/state/BlockBehaviour PropertiesAxisBuilder! 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